![]() Topics covered include material layering, texture sets, Smart Materials, projections, stencils, baking, anchor points, and how to approach hard-surface weathering and detailing.Īlong the way, Desse also provides his tips for handling different materials and maps in Substance Painter.Ĭhristophe Desse is lead technical artist at Naughty Dog, where he has worked on The Last of Us, and the entire Uncharted series. Again, all of the models are provided for download. With the basics established, Desse sets out his texturing workflow for a complete project: a 3D scene with a racing truck with drivers and a team of mechanics. Viewers can download ‘Tike’, the robot model used for the introductory sections, alongside the videos. The workshop aims to take new users from “zero to hero” in under four hours of video training, setting out Desse’s workflow for texturing both hard surface models and characters.Ī detailed introduction to hard surface and character texturing in Substance Painterĭesse begins the workshop with an introduction to Substance Painter’s interface and key tools. NET Framework 4.The Gnomon Workshop has released Introduction to Substance Painter 2020, a complete introduction to the industry-standard texturing software, recorded by Naughty Dog lead technical artist Christophe Desse. Mouse or compatible device, Internet connection, 1280 x 800 monitor resolution, Internet Explorer 11 or later, Microsoft. ![]() Microsoft Windows 7 / 10 (64-bit) - Core 2 Duo RAM 2 GB - HD 1.2 GB ¦ Microsoft Windows 7 / 10 (64-bit) - Athlon 64 X2 RAM 2 GB - HD 1.2 GB ¦ Apple macOS 10.13 - 10.14 - Core 2 Duo RAM 2 GB - HD 850 MB Creativity application - desktop publishing, graphics & image editing, image / video / sound collectionĪpple macOS 10.13, Microsoft Windows 7 / 10 (64-bit), Apple macOS 10.14
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